Who Am I? & Vocabulary Match: Two Easy Charlotte's Web Games
Who Am I? (Character game)
One easy and fun game to play is "Who am I?" Charlotte's Web is full of interesting characters with unique personalities. Some comprehension skills that students must learn are characters' motivations, characters' feelings, and making character sketches. This Charlotte's Web game works on all of these comprehension skills and more.
- Write the names of the Charlotte's Web characters on index cards. Also write a situation. Here are a couple sample cards: "You are Wilbur. You want Charlotte to stay awake with you during a storm. What would you say?" "You are Templeton. You are tired of stealing your food and just want Wilbur to give you his. What would you say?"
- On a students' turn (you can divide your students into teams if you want or play as a whole class), they choose a card, read it secretly, and have 30 seconds to think about what they would say.
- They act out the scenario on the card, pretending to be the character. They cannot use the characters' name they are supposed to be. So, in the first example, the student pretending to be Wilbur could say something like: "Charlotte, if you think I am so terrific, why won't you stay up with me? I hate lightning, and I am scared to bits. Just like when Fern told me what would happen to me someday."
- If you are playing this Charlotte's Web game in teams, the first team to guess the right answer gets a point. If you are playing as individuals, the student who guesses correctly gets the next turn.
This reading game that works on comprehension skills is adaptable for almost any novel.
Charlotte's Web Vocabulary Match
Another game to help students work on comprehension skills (improving vocabulary) is a game like Vocabulary Match-Up. In this game, you prepare a deck of cards for every two to three students. The cards can be made out of index cards, and they are in pairs. (This game is very similar to Concentration.) On one card, you write a vocabulary word from Charlotte's Web such as "Radiant." On this same card with the vocabulary word, you write the page number in the Charlotte's Web book where students can find this word in use. On the second card, you write a definition of "radiant."
When it is time to play, pairs or small groups of students put their cards face down in rows. When it is a student's turn, he picks up one card, reads it, uses the novel to find the meaning of the word if he doesn't know it, and then picks a second card to find a match. If he finds a match, he takes the pair and has another turn. If he doesn't find a match, then his turn is over. In this Charlotte's Web game, students are practicing vocabulary and reading sections of their books to figure out words in context. The player with the most pairs of cards at the end of the game is the winner.
You can also have students play the matching game with Charlotte's Web quotes. Write quotes on one card, and the person or animal who said it on another card.